Mobile Apps
Native iOS and Android, or cross-platform when it makes sense. Architected to scale, tested properly, and shipped through the store review process without drama.
A UK studio designing and shipping mobile apps, games and websites — from the first sketch to the store listing, and everything after it.
We're a small UK studio with big-company experience — shipping apps used by millions, and building products of our own that people actually keep on their home screen.
One team for design, build and launch — so nothing gets lost in the handover.
Native iOS and Android, or cross-platform when it makes sense. Architected to scale, tested properly, and shipped through the store review process without drama.
From pocket arcade to real-time multiplayer. Built for touch, tuned for feel, and shipped to the stores we actually play on.
Fast, accessible, search-friendly sites — from marketing pages to full product dashboards.
Wireframes, prototypes and design systems — interfaces that make sense the first time you open them.
Store submissions, ASO, analytics, crash monitoring and ongoing releases. We don't disappear the week after go-live — most of our clients are still with us years later.
Readable, reviewed and tested — then shipped by a pipeline that runs the same way every single time. No heroics, no "works on my machine".
We don't only build for clients. These are ours — designed, built and shipped in-house.
Timeless Quran stories retold for children, in a calm, beautifully illustrated app made for bedtime. No accounts, no tracking, no noise — just the stories.
A pocketful of quick, moreish arcade games in one app — the kind you open for thirty seconds in a queue and close ten minutes later. Instant to pick up, no tutorial required.
Our most ambitious project yet — a fast, competitive online shooter built for mobile-first play. Short matches, real-time multiplayer, and controls that feel right on a touchscreen. We're deep in development.
Alongside our own products, we've delivered mobile work for household-name brands in the UK and beyond.
Contributed to mobile applications serving millions of daily active users across iOS and Android for one of the UK's largest media companies.

Worked with the engineering team on consumer-facing mobile apps, delivering features that improved the ordering experience across multiple markets.
Partnered on mobile and payments technology for a business powering everyday transactions across thousands of UK retail sites.
Worked on consumer-facing mobile apps for the Middle East's leading food delivery platform, used by millions of customers across the region.

Contributed to mobile product work for the UK's leading online car marketplace — helping people sell their car in a few taps.
Partnered on mobile banking experiences for one of the UK's best-known digital banks.
Four steps, no mystery. You'll always know exactly where your project stands.
We learn your business, users and goals — then agree the scope that actually delivers them.
Wireframes and clickable prototypes, iterated together until the experience feels right.
Clean, tested code shipped in short cycles, with a working demo at the end of each one.
Store submission, go-live support and a long-term partnership after release.
Clean, tested, maintainable code. The kind another developer can pick up in a year without wincing.
Direct access to the people building your product. Honest updates, no account-manager telephone game.
Realistic timelines, steady progress and releases that land when we said they would.
Tell us what you're thinking — an app, a site, a game, or just a rough idea on the back of an envelope. We'll tell you honestly what it takes.
hello@compution.co.uk